By Shadomain Staff Running games at conventions, online or at your friendly local game shop is great, you should do...
Category: GM Tips
Why Five Room Dungeons? Why Five Room Dungeons?

By Jason Campbell The past few years I hear more and more people who give TTRPG advice for GMs recommend...
What the Heck is a “Shadomain”? – Creating an Old School CampaignWhat the Heck is a “Shadomain”? – Creating an Old School Campaign

By Jason Campbell I discovered TTRPGs with the Moldvay Basic version of Dungeons & Dragons in 1981 (I wrote about...
Campaign Diaries: Mass Combat in 5eCampaign Diaries: Mass Combat in 5e

By Jason Campbell In the long term 5e campaign I’m GMing set in Monte Cook Games’ Ptolus setting I had...
How To Play the Cypher System: What the Heck is a Cypher?How To Play the Cypher System: What the Heck is a Cypher?

By Jason Campbell Cyphers are the core of the Cypher System, hence the name. Sort of. But what are they?...
Building the Three Pillars Using the “Five W” QuestionsBuilding the Three Pillars Using the “Five W” Questions

By Jason Campbell The Dungeons & Dragons Players Handbook describes three core pillars of the game; combat, exploration and social...
So, You Want To Run A Charity EventSo, You Want To Run A Charity Event

By GamerMomLuna Running a charity TTRPG event can be a really rewarding experience for GMs, players, and stream audiences alike....
Alignment – Good, Bad or Ugly?Alignment – Good, Bad or Ugly?

By Jason Campbell When I first started playing AD&D in the 1980s alignment was core to the game. The major...
Campaign Diaries – Maintaining Player AgencyCampaign Diaries – Maintaining Player Agency

By Jason Campbell As I’d mentioned in previous Campaign Diaries, I’ve been running a short campaign this summer with Andrew...
Writing a TTRPG PitchWriting a TTRPG Pitch

By Jason Campbell You’ve got a really cool idea for a TTRPG one-shot or campaign, now all you need are...