NOTE: the opinions expressed in interviews are those of the guests, not necessarily those of

Welcome to another Tales From the Tavern mini interview. Today we hear from Stormbringer a longtime TTRPG’er. You can contact him here on Twitter, but let’s hear from him now:

Stuff You Do:
I’m a Software Engineer that specializes in user experience by trade. TTRPGs have been my obsessive hobby for 40+ years. I tend lean towards a more collaborative story telling style, and I am kind of a method actor when playing. I can be found on the Cypher Unlimited Discord Server where I am a mod. I will play just about any system at least once and longer with the the right group.

What Game System have you not played that you really want to try?
Powered by the Apocalypse stuff, never have the chance.

What other hobbies are you interested in?
I coach kids sports, fishing, hiking and traveling.

Describe a favorite scenario you ran in a TTRPG
Dresden Files/Modern Fantasy, the setup was a wizard and theater owner was retiring and he wanted to put on one last show, Shakespeare’s the tempest. This was kind of guise for him passing his power on to his daughter, but of course it wasn’t that simple. Players were various members of the cast or crew, and they find out that the ritual might have a flaw and they had to figure out what to do about it and not break the the 10 laws of magic. I like this style as a lot things are going on and it is fun to see what the players pickup on and how they end the story.

If you created a weird undead creature, what would it be?
Vampire, love the Anne Rice vampires and the politics of the clans

Have you ever felt like an outsider in the TTRPG space? Describe if you can.
Yeah I do a lot. I like a more narrative style when when playing and I get bored with the non-story simulation mechanics in most more popular systems. I often feel that majority of players and too rules centric and don’t really roleplay with any depth. It is fine to play anyway you wish. I just wish I could find more that like to play in a more collaborative, narrative and rules light style.

Anything else you’d like us to know:
GMs are players too!, Trust each other at the table the game is not about the system for me it’s about the people set some expectations of play that you all agree to and have fun.

Thanks, Stormbringer!

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